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Changelog · 2026-10-20

v0.1.1 release notes

This page summarizes the published v0.1.1 release notes only. It does not invent a feature list for older builds. The installer is BigBotArt-0.1.1-arm64.dmg for macOS Apple Silicon (arm64).

v0.1.1 · quotable

BigBotArt 0.1.1 · macOS (Apple Silicon)

Published 2026-10-20. The release notes say: the Agent chat inside the installer is fixed. The 0.1.0 package could not read its dependencies when starting the worker, so chat failed.

Download BigBotArt-0.1.1-arm64.dmg for macOS Apple Silicon (M1, M2, M3, and M4). The first 24 hex characters of the SHA-256 are 67ba3c4947fecd6ed0cb380e. Direct link: https://github.com/jiangzhenguo/bigbot.art/releases/download/v0.1.1/BigBotArt-0.1.1-arm64.dmg

Install by dragging the app out of the DMG into Applications. If 0.1.0 is already installed, quit the old app before replacing it. Full steps are on Requirements and install.

Fix

The change that release actually states

Against the previous installer, the v0.1.1 notes describe one fix: Agent chat. The 0.1.0 package could not read dependencies when the worker started, so chat failed. v0.1.1 fixes that in the installer.

This page does not turn anything else into a history of older versions. Earlier builds are mentioned only in that fix and in the note to quit the old app before replacing it.

Also stated in that release

Product facts the v0.1.1 notes include

These sentences come from the v0.1.1 release notes, aligned with wording already on the site. Numbers that were not published are not added here.

Canvas and agent

Infinite canvas plus a resident agent, with 11 node types. Storyboards, shots, assets, and the timeline close the loop in one project. A parameter change reruns only the affected nodes, and each generation leaves a Take you can review.

On-device engines

h3.c video engine: MiniMax-H3 (BF16), shot-level, with an audio track. mlxgen image engine (mlx-gen-jzg): Z-Image-Turbo, Qwen-Image family, SeedVR2, and more on demand. Agent: any OpenAI-compatible endpoint. Export uses local FFmpeg.

Local-first

Projects, the canvas, takes, and assets are written only to ~/.bigbotart. Assets are not uploaded. There is no account and no subscription.

Requirements

An Apple Silicon (arm64) Mac. The h3.c and mlxgen models are large, so allow several GB of disk before the first run. Minimum OS version and memory are on GitHub Releases.

Release notes: github.com/jiangzhenguo/bigbot.art/releases/tag/v0.1.1. Updates: /feed.xml.

Questions

Questions on this page

These answers match the visible text on this page and can be quoted as written.

  1. What is the current public BigBotArt version?

    The current public release is v0.1.1, published on 2026-10-20, titled BigBotArt 0.1.1 · macOS (Apple Silicon). The installer is BigBotArt-0.1.1-arm64.dmg for Apple Silicon (M1, M2, M3, and M4).

  2. What did v0.1.1 change from 0.1.0?

    The v0.1.1 release notes say the installer fix is Agent chat: the 0.1.0 package could not read its dependencies when starting the worker, so chat failed. If 0.1.0 is already installed, quit the old app before replacing it. This page does not add a feature list for earlier versions.